Pick a formula (linear, quadratic, exponential, polynomial, log, S-curve), tune parameters, and instantly see XP per level, cumulative XP, and time-to-max.
Visualize XP per level and cumulative progression so you can spot grind spikes early.
Convert XP tables into real playtime based on XP/minute and session settings.
Overlay a second curve to A/B pacing decisions without spreadsheets.
Generate CSV/JSON and code templates so implementation matches the design intent.
Try genre templates and classic-inspired presets to get into the right ballpark quickly.
Copy a URL that encodes your curve and time settings for easy team reviews.
Switch between per-level XP, cumulative XP, and cumulative hours to understand how progression pacing will feel in play.
Enable comparison mode to overlay a second curve with separate parameters, making it easy to decide between growth models.
Download or copy exports so your game code stays aligned with the tuned progression curve.